Co-creation of Knowledge in Technology-Enhanced Communities of Learning

Ayelet Gal Oz

English

The LINKS Israel Center or Research Excellence is celebrating it's culminating fith year of research at Beit Daniel , in Zichron Yaacov, together with international and very well known guests: 

Prof. Christopher Hoadley - Steinhart, NYU

Gal Oz A. and Zuckerman O. (2015), Embracing Cheating in Gamified Fitness Applications. CHI PLAY '15 Proceedings of the 2015 Annual Symposium on Computer-Human Interaction in Play, pp. 535-540.

Gamification of fitness applications opens the door to cheating by exploiting inherent limitations of sensing, in order to advance in the game without performing the requ

Zuckerman O., Gal-Oz A., Peretz O., Weisberg O., Tarrasch R. (2015), Leveraging Mobile Technology to Engage College Students in Scientific Research. MobileHCI '15 Proceedings of the 17th International Conference on Human-Computer Interaction with Mobile Devices and Services, pp. 470-477.

College students in the social sciences are required to learn quantitative research methods and statistics.

Zuckerman O., Gal-Oz A., Tamir N., Kopelman-Rubin D. (2015). Initial validation of an assistive technology to enhance executive functioning among children with ADHD. IDC '15 Proceedings of the 14th International Conference on Interaction Design and Children, Pages 299-302.
Zuckerman O., Gal-Oz A., Tamir N., Kopelman-Rubin D. (2015), Initial validation of an assistive technology to enhance executive functioning among children with ADHD. Proceedings of the 14th International Conference on Interaction Design and Children, pp. 299-302.

Children with Attention Deficit and Hyperactivity Disorder (ADHD) experience a deficit in cognitive processes responsible for goal-directed behaviors, known as executive

Zuckerman O., Gal T., Keren-Capelovitch T., Karsovsky T., Gal-Oz A., Weiss P.L.T. (2016), DataSpoon: Overcoming Design Challenges in Tangible and Embedded Assistive Technologies. Proceedings of the TEI'16: Tenth International Conference on Tangible, Embedded, and Embodied Interaction, pp. 30-37.

The design of tangible and embedded assistive technologies poses unique challenges.

Gal-Oz, A., Weisberg, O., Keren-Capelovitch, T., Uziel, Y., Slyper, R., Weiss, T., & Zuckerman, O. (2014). ExciteTray: developing an assistive technology to promote self-feeding among young children. Proceedings of the 2014 conference on Interaction design and children, pp 297-300, ACM Press.
Zuckerman, O. Hoffman, G., & Gal-Oz, A. (2015). In-car game design for children: Promoting interactions inside and outside the car. International Journal of Child-Computer Interaction.
Zuckerman, O., & Gal-Oz, A. (2014). Deconstructing gamification: Evaluating the effectiveness of continuous measurement, virtual rewards, and social comparison for promoting physical activity. Personal and Ubiquitous Computing Journal (PUC), 18(7), 1705-1719.
networked society
Event date: 
17/09/2014 - 09:00

Following the tradition that began with the establishment of our I-CORE, the LINKS Community meets again for a fascinating encounter of two consecutive days during which lectures, workshops and meetings will be held. 

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